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Sid Meier's Civilization For Mac Download: The Ultimate Strategy Game



Compare prices with GG.deals to find the cheapest cd key for Sid Meier's Civilization V PC. Head over to one of the trusted game stores from our price comparison and buy cd key at the best price. Use the indicated client to activate key and download and play your game.




Sid Meier 039;s Civilization For Mac Download



All shops featured on GG.deals will deliver your game immediately after the payment has been approved. This will be either in the form of direct download or PC key - depending on the store of your choice. After you activate key on a corresponding platform, you will be able to download and play your game for free. If you don't know how to activate the key, check out the tutorials section on the bottom of the page.


We may have multiple downloads for few games when different versions are available.Also, we try to upload manuals and extra documentation when possible. If you have additional files to contribute or have the game in another language, please contact us!


CITY.txt contains the default city names for all civilizations. In addition to a note at the top advising players to exercise caution in editing the file, there are listings of city names for several civilizations not available to the player until later games.


Saladin would be the male leader, although he does not have a female counterpart the way used civilizations do. The Arabs would have used the teal color, and their AI is set to be aggressive yet civilized. The Sultan titles would be used for Monarchy, and Ayatollah would be used for Fundamentalism. Given that the Arabs precede the unusually-late Persians in CITY.txt and use the same color, it's likely they were the original choice for the third teal civilization before being cut.


Barbarians cannot obtain settlers/engineers, build cities, or develop into a civilization. This list is also abnormal in the presence of "17" as a city name and the lack of the @STOP line the actual civilizations have at the end of their lists, evidently a holdover from an earlier file-reading format (where "17" is the number of city names on the following lines). Even utilizing the game's cheat menu to manually control the Barbarians, spawning yourself a settler, and trying to build a city won't use these city names; the first (white) civilization's names are used instead -- it is not clear if modifying the section to use the @STOP format would work.


Civilization II is similar to the first Civilization, with some changes to the units and civilizations and additional wonders, units, tile "specials," and technologies included. The graphics (greatly improved with clickable links and movable windows) have been changed from top-down view to isometric representation. The Artificial Intelligence, or AI, was improved upon as well, including the elimination of most random events (such as the situation where Wonders of the World were built spontaneously in the original Civilization) by now making the computer player go through the same production requirements as the human player.


As in the original Civilization, there are two paths to victory in this game: to conquer every other civilization, or to build a spaceship and be the first to reach Alpha Centauri. The latter can be much more difficult because there are a limited number of turns in the game, ending in the year 2020. If the spaceship does not reach Alpha Centauri by then, the game will simply end. The player can continue playing after all civilizations have been conquered, the spaceship has reached its destination, or the year 2020, but there will no longer be any scoring. The sooner a player conquers every other civilization, or the spaceship arrives, the better as far as scoring is concerned. However, there are many things that can be done to gain points, so it occasionally is better to hold off victory to gain more points by, say, researching extra technologies or building another Wonder or growing the population.


There is a scoring system that will measure how well the player did. Each happy citizen contributes two points, each content citizen contributes one point, and each unhappy citizen contributes zero points. This means that the higher the population of your civilization, the higher you can expect your score to be. Clever players may increase the luxury rate to the maximum (depending upon their government type) right before the very end of the game in order to inflate their scores. Each wonder of the world will add 20 points to the end score. Each square with pollution deducts ten points. The final score will give a civilization percentage. The higher this percentage is, the better. Finally, a title will be given to the player. Particularly good ones include "Lion-Hearted" and "the Great," with the greatest obtainable title being "The Magnificent."


As in the original Civilization, no more than seven civilizations may exist at one time, and any destroyed early are reincarnated by another of the same color. During a game, each color in play will be represented by only one of the civs listed in its row, shown below. Barbarians do not act like regular NPCs in this game (they just attack and pillage); they can take over a city and produce units (but will not produce Settlers to expand). Turns are taken in the order of colors shown below.


Secondly, as in Civ1, there are 3 types of spaceship improvements: Spaceship Component (prerequisite: Plastics), Spaceship Module (Superconductor), and Spaceship Structural (Space Flight). These are built to complete the spaceship, which is said to be launched from the civilization's capital city. Construction (or flight) ceases if the capital is captured. There is a minimum number of each type required to launch, and there is a maximum number of each that can be used in the overall construction of the spaceship. Note: using the maximum configuration greatly improves the score obtained with a successful landing; but if trying to beat another power a player may build the minimum number of modules but with maximum propulsion and fuel, to get there faster.


This game supports English, French, Italian, German, and Spanish. Legendary game designer Sid Meier brings the greatest strategy game of all time to the Xbox 360 console! Built from the ground up for the Xbox 360 console, Sid Meier's Civilization Revolution challenges you to lead your chosen nation from the dawn of man to the space age on your quest to rule the world. Go head to head with history's greatest leaders as you wage war, conduct diplomacy, discover new technologies and build the most powerful empire the world has ever known. The famously addictive gameplay, endless ways to play and Xbox LIVE multiplayer competitions, matchmaking, Leaderboards, Achievements and downloadable content will keep you coming back for more. There are no refunds for this item. For more information, see www.xbox.com/live/accounts. 2ff7e9595c


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